/*
	File:		GameStarter.h

	Description:Header file for the game starter sample.

	Author:		

	Copyright:	Copyright © 2003 by Tapwave, Inc.

	Disclaimer:	IMPORTANT:  This Tapwave software is provided by Tapwave, Inc. ("Tapwave").  Your 
				use is subject to and governed by terms and conditions of the Software Development 
				Kit Agreement ("SDK Agreement") between you and Tapwave.  If you have not entered 
				into Tapwave’s standard SDK Agreement with Tapwave, you have no right or license 
				to use, reproduce, modify, distribute or otherwise exploit this Tapwave software.  
				You may obtain a copy of Tapwave’s standard SDK Agreement by calling 650-960-1817
				or visiting Tapwave at http://www.tapwave.com/developers/. 

	Change History (most recent first):
				
*/
 
#ifndef GAMESTARTER_H_
#define GAMESTARTER_H_

/*********************************************************************
 * Internal Constants
 *********************************************************************/
 
// Enable the backing store option so that surfaces are created with
// a backing store.  See the read-me for more information on this.
#define USE_BACKING_STORE

#endif /* GAMESTARTER_H_ */
